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Introduction to Game Design (IMG 102 (UG17))
Term: Spring 2018 (UNDG)
Wed, 4:00 PM - 6:50 PM (1/17/2018 - 5/8/2018) Location: MAIN (Administration Building 372A - Lecture)
This course provides students an overview of the theoretical, aesthetic, and practical elements of game design pre-production. Through a series of creative exercises, lectures, and classroom critiques, students will gain an understanding of the fundamental skills required in character development, storyboarding, scripting, creation strategies, camera angles, lighting, and editing game design pre-production for a variety of purposes and audiences. Assignments are completed using industry-standard software and hardware. Prerequisite: ENG 091 with a grade of "C" or higher, ENG 096 with a grade of "C" or higher; or appropriate placement score, Admission to Interactive Media - Game Design Option program. S/SU