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Course Information

Introduction to Game Design (IMG 102 (UG23))

Term: Fall 2023 (UNDG)

Faculty

There is not currently a faculty member for this course

Schedule

Fri, 9:00 AM - 11:50 AM (9/6/2023 - 12/19/2023) Location: MAIN (Clark University - Lecture)

Description

This course provides students an overview of the theoretical, aesthetic, and practical elements of game design pre-production. Through a series of creative exercises, lectures, and classroom critiques, students will gain an understanding of the fundamental skills required in character development, storyboarding, scripting, creation strategies, camera angles, lighting, and editing game design pre-production for a variety of purposes and audiences. Assignments are completed using industry-standard software and hardware.
Credits: 3
Prerequisite: Placement into college level English, Admission to Interactive Media - Game Design Option program
Semester Offered: S/SU