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Course Information

Introduction to Game Design (IMG 102 (UG24))

Term: Spring 2025 (UNDG)

Faculty

Ryan WebsterShow MyInfo popup for Ryan Webster
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Schedule

Wed, 4:00 PM - 6:50 PM (1/27/2025 - 5/19/2025) Location: MAIN (Administration Building 370 - Lecture)

Description

This course provides students an overview of the theoretical, aesthetic, and practical elements of game design pre-production. Through a series of creative exercises, lectures, and classroom critiques, students will gain an understanding of the fundamental skills required in character development, storyboarding, scripting, creation strategies, camera angles, lighting, and editing game design pre-production for a variety of purposes and audiences. Assignments are completed using industry-standard software and hardware.
Credits: 3
Prerequisite: Placement into college level English
Semester Offered: S/SU