Description
This course continues the development of the theoretical, aesthetic, and practical elements of game design pre-production and production. Through a series of creative exercises, lectures, and classroom critiques, students will further their understanding of the skills required in character development, storyboarding, scripting, creation strategies, camera angles, lighting, and editing game design pre-production and production for a variety of purposes and audiences. Assignments are completed using industry-standard software and hardware.
Credits: 3
Semester Offered: F
Prerequisites: IMD 155, IMG 100, IMG 101, IMG 102.