Help

Course Information

3D Modeling for Game Design (IMG 272 (UG24))

Term: Spring 2025 (UNDG)

Faculty

Roshanak BigonahShow MyInfo popup for Roshanak Bigonah
Email address is hidden, click here to email
 

Description

This course covers the principles and techniques involved in creating three-dimensional media for Game Design. Students will learn the step-by-step processes of 3D modeling including NURBS, polygons, subdivisions, environments and character development using sophisticated industry-level 3D modeling software. Students acquire skills in texture design, mapping, cameras, lighting, scene set up and rendering.
Credits: 3
Prerequisite: Placement into college level English
Semester Offered: F