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Course Information

3D Modeling for Game Design (IMG 272 (UG25))

Term: Fall 2025 (UNDG)

Faculty

TBA TBAShow MyInfo popup for TBA TBA
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Schedule

Tue-Thu, 11:00 AM - 12:15 PM (9/3/2025 - 12/17/2025) Location: MAIN (Administration Building 370 - Lecture)

Description

This course covers the principles and techniques involved in creating three-dimensional media for Game Design. Students will learn the step-by-step processes of 3D modeling including NURBS, polygons, subdivisions, environments and character development using sophisticated industry-level 3D modeling software. Students acquire skills in texture design, mapping, cameras, lighting, scene set up and rendering.
Credits: 3
Prerequisite: Placement into college level English
Semester Offered: F