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Course Information

3D Modeling for Game Design (IMG 272 (UG26))

Term: Fall 2026 (UNDG)

Faculty

TBA TBAShow MyInfo popup for TBA TBA
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Schedule

Tue, 4:00 PM - 6:50 PM (9/9/2026 - 12/22/2026) Location: MAIN (Administration Building 370 - Lecture)

Description

This course covers the principles and techniques involved in creating three-dimensional media for Game Design. Students will learn the step-by-step processes of 3D modeling including NURBS, polygons, subdivisions, environments and character development using sophisticated industry-level 3D modeling software. Students acquire skills in texture design, mapping, cameras, lighting, scene set up and rendering.

Credits: 3

Prerequisite: Placement into college level English

Semester Offered: F