Help

Course Information

Introduction to Game Design (IMG 102 (UG21))

Term: Spring 2022 (UNDG)

Faculty

Nathaniel J. MelloShow MyInfo popup for Nathaniel J. Mello
Email address is hidden, click here to email
 
Mary ValentineShow MyInfo popup for Mary Valentine
Email address is hidden, click here to email
 
Email all faculty members

Schedule

Wed, 4:00 PM - 6:50 PM (1/19/2022 - 5/10/2022) Location: MAIN (Remote Learning - Remote Learning)

Description

This course provides students an overview of the theoretical, aesthetic, and practical elements of game design pre-production. Through a series of creative exercises, lectures, and classroom critiques, students will gain an understanding of the fundamental skills required in character development, storyboarding, scripting, creation strategies, camera angles, lighting, and editing game design pre-production for a variety of purposes and audiences. Assignments are completed using industry-standard software and hardware.

Credits: 3

Semester Offered: S/SU

Prerequisites: Placement into college level English, Admission to Interactive Media - Game Design Option program.