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3D Modeling for Game Design (IMG 272 (UG21))
Term: Fall 2021 (UNDG)
Tue, 4:00 PM - 6:50 PM (9/8/2021 - 12/21/2021) Location: MAIN (Administration Building 372A - Lecture)
This course covers the principles and techniques involved in creating 3-dimensional media for Game Design. Students will learn the step-by-step processes of 3D modeling including NURBS, polygons, subdivisions, environments and character development using sophisticated industry-level 3D modeling software. Students acquire skills in texture design, mapping, cameras, lighting, scene setup and rendering. Credits: 3 Semester Offered: F Prerequisites: IMD 155, IMG 100, IMG 102.